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presets creation & management

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SDKCM3

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Messages: 459
Registration: 06.12.2001

hello ! in my synth i use both Iplugchunk & iplug multitarget preset managers. as U could see i have the preset (from "create preset" in .cpp) at the top and the drop down menu to load/save .fxp/.fxb just under. that works ! But my problems are: 1 - i didn't really create preset at this time. "init synth" is just a name (no params). to create presets with "create preset" i must enter all enum params number in the exact order as it is in the "enum param" section ? right ? if i want 128 preset i'll have to write all params for each 128 presets.... (SIG ! ) 2 - i created some presets (for testing) and saved them in .fxp. Loading .fxp presets work, but of course the preset name is not shown in the top window because it's not written in the "create preset" section; It's still "init synth". So: 3 - is there a way to show the .fxp preset name in the the "create preset" window ? 4 - is there a way to put the .fxp presets by default in the synth (instead of creating/writing it in the "create preset" section) ? in the iplugchunk code ther is: Code:

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Message # 1 15.03.25 - 21:20:23
RE: presets creation & management

ZLP

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Registration: 12.18.2002

okay i understand now. i just tested with 2 params (i have 65) Code:

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Message # 2 15.03.25 - 21:23:59
RE: presets creation & management

D_ALPINE_M

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Registration: 10.27.2002

Take a look at DumpPresetSrcCode() in IPlugBase.h/cpp. You pass a char* filename and a char* array of parameter names. The function will save a text file that matches the MakePresetFromNamedParams() function. If you add a way of triggering this (like through your drop-down menu), it should make life a lot easier for saving presets. You can also modify things further to save to the clipboard. This makes it easy to cut and paste. I use this, and pass the std::string of the "MakePresetFromNameParams(......". I do this instead of saving to a file. Code:

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WHO WANNA BATTLE
Message # 3 15.03.25 - 21:30:20
RE: presets creation & management

bokes

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Messages: 2,200
Registration: 03.06.2003

not a bad idea, cause a lot of preset in main .cpp make a huge file (a lot of text). but I would have preferred the opposite. export/save your preset/gui change directly from the synth (standalone, vst, etc. ...) with a "save" button (or menu) that write directly the params in "make preset" If you prefer the basic "save/save as" on every software ;) But if you do that every user could totally change your presets. Spending time to create presets and let user saving/replacing/erasing them ... :( the actual way of creation is long, but i prefer. in the Iplugmultitargets_controls.h there is: Code:

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173rd ABN -12/14/2005
Message # 4 15.03.25 - 21:37:37
RE: presets creation & management
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