I agree with Jens. Normalize in Reaper is a non destructive action, and it only changes the gain of the take/item (the same as if you turn up the fader). So if you need more headroom, just normalize the item, and you will have a rest for giving more gain through the fader. If you have several parts, separated with splits, select all the items/takes, and use 'normalize selected items common gain' function, instead of normalize one. What the normalize selected items common gain does, is to higher all the takes considering all the separated takes as 'one take'. It's a good option when you normalize a sliced and edited drum part. In this case you would need to push up its overall gain without compromising the dynamic range, and in-context loudness of each shot. ZRG